Nature is the prime skill of both druids and wiccans, and reflects their bond with the natural kingdom, especially forests. Earth magic is drawn from the ethereal plane, and druids and most especially wiccans maintain close bonds with the Fae. Upon mastering nature, druids and wiccans move on to specialize in two very different paths: Druidry and Wicca.

Ability Name Short Desc.
Sense You can sense elementals infused in the ground.
Talisman Summon your nature talisman.
Barkskin Make your skin tough like bark.
Blend Blend into the foliage of the forests.
Rooting Root yourself to the earth.
Nut Plant the sacred tree nuts in your commune.
Torc Store your mana reserves in a magical torc.
Faeriefire Illuminate an enemy, making him easier to see and hit.
Vines Entangle others in a spray of vines.
Growth Increase the rate of plant growth.
Flow Slip to the location of another standing in the forests.
Guard Protect plants from harm.
Communing Communing with the Ethereal Plane grants increased mental fortitude.
Rain Open the skies and deluge the earth.
Gate Open gates to the ethereal realm.
Master Move on to a master specialization.

Ad blocker interference detected!

Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.